The CEO behind 'Fortnite' says it's 'evolving beyond being a game' and explains the company's ambitious vision

The CEO behind 'Fortnite' says it's 'evolving beyond being a game' and explains the company's ambitious vision

Epic Games CEO Tim Sweeney says that the company has big plans for "Fortnite," which it sees "evolving beyond being a game."

He says that the game's recently added Creative mode has 100 million players.

The goal, he says, is to build on Creative mode's success by giving players more tools to build and contribute to the virtual world of "Fortnite" — including by bringing it closer to the Unreal Engine, Epic's very popular game development platform.

The goal, Sweeney says, is to build a virtual, social world that's "something like the Metaverse."

He says that "Fortnite" makes a solid foundation on which to build: "'Fortnite' has, I think, the most positive gamer community that's ever emerged from a game at this scale."

Way back in 1998, developer Epic Games took the technology behind its hit PC first-person shooter "Unreal" and released it as the first version of the Unreal Engine.
Nowadays, Epic Games is best known as the proprietor of the smash-hit "Fortnite," the most popular game in the world, with some 250 million players. Less visibly, the Unreal Engine has grown over the years to become the foundation for blockbuster games including "Kingdom Hearts 3," the forthcoming "Mortal Kombat 11," and, naturally, "Fortnite" itself. Epic says that 7.5 million developers are using Unreal Engine today.
Now, Epic Games is putting the pieces in place to bring these two worlds closer together, CEO Tim Sweeney told Business Insider in a conversation at the Game Developers Conference earlier in March. Ultimately, he says, this plan stands to take "Fortnite" beyond its roots, and make it a true online world.
See also:
Leave a comment
  • Latest
  • Read
  • Commented
Calendar Content
«    Июль 2019    »